


Shepard’s body falls into the hands of Cerberus, revealing their role in all this and why Liara is scarcely surprised to see you with them when you meet her again in Mass Effect 2. Liara and Feron’s mutual war with the Shadow Broker isn’t over when the comic concludes, yet it still has a solid finale. It’s not unsurprising that Lair of the Shadow Broker contains lines that imply Liara was a bit taken by the fellow, despite their early struggles working together in Redemption. Unlike Mass Effect 2’s Thane, he’s not dour and introspective, but a troubled jokester with his heart in the right place. A drell information trader, Feron is at times both an ally and hindrance to Liara before becoming her greatest asset at the story’s climax. Mass Effect: Redemption also prominently features new key character Feron. The Shadow Broker was already established as a key player, but now we really get a glimpse into his operation as Liara goes head to head with the mysterious man. The Collectors’ involvement is subtle at first, only hinting at their true threat to the galaxy. Aria T’Loak and her criminal empire are a dominant force on Omega, so it makes sense they’re directly linked. This story also introduces many more races and factions. Her character arc here is meaningful, filling the void for Shepard without feeling forced. Liara’s journey to safeguard Shepard after the opening events of Mass Effect 2 is harrowing, forcing her to grow up considerably from the humble Spock-like scientist she was into the badass biotic information broker we find her as in the sequel. Where the original game was sort of an R-rated Star Trek throwback piece, Redemption goes a decade later, drawing directly from the likes of Blade Runner and Ghost in the Shell, both in aesthetic and tone. This all pays off brilliantly thanks to Redemption going for a daringly different take on Mass Effect. Walters explained in an interview with IGN, “The idea is that we’re both expanding on characters that we didn’t really explore in Mass Effect 1 and also looking at opportunities to expand on them even further in the DLC.” Redemption would be the first step in this initiative. Mass Effect: Redemption was also in the cards well in advance. With a direct link to the main development team, any adjustments to Mass Effect 2 could be easily accounted for. Art would be primarily led by Omar Francia, cover art by Daryl Mandryk, coloring by Michael Atiyeh, and lettering by Michael Heisler.
Mmass effect feron mac#
Though John Jackson Miller was brought back due to his work on the Knights of the Old Republic comics, his role was to adapt Mass Effect 2’s co-narrative lead Mac Walters’ story to a comic script. Like the Normandy SR-2, everyone had a role to play and knew what needed to be done. How did they pull this off? Coordination. Plus, on the off-chance you haven’t played Mass Effect 2 yet, Redemption serves as a primer for one of the game’s new primary locations - the sprawling criminal underworld station of Omega.
Mmass effect feron free#
You’re free to engage with Mass Effect at whatever level you’re most interested, with payoff for those who delve deepest. If you neither read the comic nor play the DLC, Mass Effect 3 pivots to account for this. If you don’t read it, it’s not impossible to follow the DLC’s plot, but it is that much less emotionally engaging. Redemption is not only key to understanding the greater story of Mass Effect, particularly the second entry, but also Mass Effect 2: Lair of the Shadow Broker, one of the best-received DLC expansions in BioWare’s history.
Mmass effect feron how to#
It delivers worthwhile storytelling that knows how to build a universe. The four-issue comic Mass Effect: Redemption, on the other hand, is arguably the strongest franchise tie-in. Reading Deception doesn’t bring you closer to its world. It had lore inconsistencies, weird narrative decisions, and barely achieved actually tying itself into the greater story.

Last time on The Stuff of Legends, we explored the worst Mass Effect tie-in novel, Mass Effect: Deception.
